Hi guys, this video is all about the boss fight in Chapter 14 of Final Fantasy 7 Remake. Eligor has always been a tedious boss for a variety of reasons. Now I’m hard mode they get a little more difficult. FINAL FANTASY VII REMAKE . I think over all it’s still a fair challenge that forces the player to be tactical and think ahead using the enemy scans you should have from the first playthrough. I don't believe that constricting MP usage is the proper way to go for a hard mode. Yes, once you know who does what and when, you save those, but even if it's just once, it does not feel fair. I also wish the AI was a bit more intelligent, auto-cure materia is just lazy IMO, but I get it because it forces the player to swap characters which isn’t a bad thing otherwise I would get lazy and just hack away with cloud. Feel like the biggest problem I had, was the wildly varying difficulty in bosses due to how leveled my materia was. We promise it's nice on the eyes. Welcome to the unofficial subreddit for the Final Fantasy VII Remake! 14 and while it’s still scary with its instant death attacks, it’s pretty manageable on Normal. So yeah, have enemies interrupt away, but not all of them all the time, ceaslesly. It’s weak to ice, which is a notoriously fickle spell, Eligor doesn’t use elemental attacks, so there’s no way for you to scam healing out of it via Elemental Materia, it likes to fly around, and aerial combat is always a chore, and Eligor’s attacks can inflict “Sleep” and “Silence”. The VR combat simulator would be the perfect place to have a training mode to explain or even just let the player try advanced techniques, you can even weave it in the story as if it was a training program for Shinra operatives. Recommended Characters. Include Attack as a command, so that the player can control what enemies should the allies focus on. It feels great to free an ally when it's pinned down by an enemy, when there's no ally though, you get pinned down, and if you're the kind of person who always looks at the bright side of things, you'll see that as an opportunity to rest your eyes, go get some refreshment, maybe even take a little nap. I would much rather play a hard mode that is more in line with the Top Secret fights and the solo 3-C fights than what it actually was. I do agree with the bosses changing form, negating everything you have queued up without refunding that ATB, mana, limit whatever. Thanks FF7 remake, but I don't need a "hard mode" with obtuse restrictions on items I spent 40+ hours acquiring, special game mechanics, a prerequisite materia grind and "special character builds" to feel like a problem solver or achiever. And some are actually summoned by Hell House in Ch. Press J to jump to the feed. Used this strat twice in chapter nine to get both sets of manuscripts. Learn how to beat Tonberry, Malboro, best materia, tips, tricks, and more! Boy was I in for a surprise. It is worth noting that by earning Weapon Level 6 from playing the game on Hard difficulty, you can acquire a weapon ability called “Reprieve” which will allow you to survive a move which would have otherwise killed you, giving you a moment to heal if you’re lucky. I know I'm repeating myself, it is deliberate, since you'll see responses that will fall under the "git gud" or "I'm oh so good and you're not" category, from either actual 8 year olds or equally developed individuals who just read the title and not in a particularily comprehensive way. X Hard Mode - Defeat the Behemoth Type 0 during the Subterranean Menace side quest. Hard Mode - Defeat the Tonberry during the Malicious Goons side quest. When it shot out Tonberry minions, Triple Slash. Hard mode in Final fantasy VII Remake is not difficult, but it can be very, VERY frustrating at times. Here’s how you can beat Hell House in Final Fantasy VII Remake hard mode. I would much rather have to retool my materia between every fight just to survive than play the conservation game with my MP this game requires. I personally believe that hard mode should be retooled in a manner that would showcase a combination of magic use and physical attacks. Try keep your distance (as he has to be next to you to use it) or use Barret from distance as Tonberry seems to have a tougher time hitting AI party members even if they’re close. Final Fantasy VII Remake; Finally Beat Tonberry on Hard Mode; User Info: Naztalgic. To find out how to beat Bosses on both Normal or Hard Mode, or to … Oh, and please check us out on old.reddit! We hope this inspires other modders to get involved in FF8! Game data first, dlc data second. Learn how to beat Tonberry, Malboro, best materia, tips, tricks, and more! Eligor has always been a tedious boss for a variety of reasons. Beating Tonberry in Final Fantasy 7 Remake Hard Mode. Hard difficulty is unlocked after you complete the game once on any difficulty. Naztalgic 4 months ago #1. 9 This one is very obscure, specially for newcomers. Flipping back and forth between magic spells, focused strikes, and pressure attack while utilizing Aerith's ATB moves to increase the damage and pressure was a ton of fun. Try to figure out the elemental affinities of enemies you're about to face and adjust accordingly. Most players will encounter Tonberry in the Malicious Goons Side Quest in Chapter 14, though it is also encountered in the Monsters of Legend challenge in the Shinra Combat Simulator, as well as when fighting Hell House on Hard Mode.. How To Beat Tonberry. Once upon a time there was a game called Final Fantasy VII Remake. My opinions on hard mode are mostly related to materia and MP usage. Triple slash is okay but what tends to happen is some of the slashes are wasted on the hell house. The much anticipated Final Fantasy VII Remake has finally released, and people are already playing the Mako out of it. It is hard if you don’t look up everything. Took me about 20 minutes of messing around with Materia until I got my kill. Just nullifying a damage type, that is the least worrying one in the game, is just not even trying to be useful. Avoid posting repetitive/low effort/low quality content. So I'll say it just once more, in bold: Final Fantasy 7 Remake Hard Mode is not THAT difficult, but the combat can definitely be more enjoyable. FINAL FANTASY VII REMAKE Shinra combat simulator Three-Person Team vs Monsters of Legend 6 stars up until Behemoth type-0. Nov 6, 2017 972. I played the remake first then OG FF7, and now I'm replaying the remake in hard mode, which tbh is an enhanced experience after playing the original. Most battles are even easier than in normal mode since you have better gear/materia. Trying to decide which is the best materia to use in the Final Fantasy 7 Remake can be difficult. If 99% of the game, when you see Stagger you are told to throw all you have to the enemy to obliterate it, don't allow the player to spend all ATB bars, MP and Limit Breaks just before you show them how the boss changes phase and avoids all of it. I planned on going back and doing as many bosses as possible by taking no damage and I guess this will be the first on the list. By Joe Tilleli | April 10, 2020 . Some enemies should be able to interrupt your attacks and spells, but not continuously. Fast travel to Sector 5 Slums Area, specifically the Sector 5 Undercity - Entrance. Recommended Characters. This simple Final Fantasy 7 Remake quest forces you to fight one of the hardest enemies in the game — Tonberry. DESTROYING TYPE-0 BEHEMOTH BOSS FIGHT HARD MODE + TONBERRY & BOMB - … This Final Fantasy VII Remake Hard Difficulty Guide will provide you with tips, tricks and best character builds for hard mode. To find out how to beat Bosses on both Normal or Hard Mode, or to … Most players will encounter Tonberry in the Malicious Goons Side Quest in Chapter 14, though it is also encountered in the Monsters of Legend challenge in the Shinra Combat Simulator, as well as when fighting Hell House on Hard Mode.. In the Malicious Goons battle, Cloud, Barret and Tifa will be available to use. They're more annoying than they were hard. Final Fantasy 7 Remake has a hard mode with tougher boss fights. By using our Services or clicking I agree, you agree to our use of cookies. The Final Fantasy VII Remake Subreddit, r/FinalFantasyVIIRemake is a place to discuss all things Final Fantasy VII Remake and Final Fantasy VII! The Tonberry is a notorious enemy in the Final Fantasy series, and it returns in FF7 Remake. Once that hard drive is connected to your ps5 it will upload all dlc data. This is how to play the full team in final fantasy 7 remake especially on hard mode. You must beat the game on hard for the Hardened Veteran trophy. Malboro is a seperate video :)! r/FFVIIRemake: Welcome to the unofficial subreddit for the Final Fantasy VII Remake! The main piece of post-game content to look forward to in Final Fantasy VII Remake is hard mode, a mode that ups the difficulty and severely restricts your healing, in return for offering special item rewards that you can only obtain on this difficulty. Yes, it makes things more interesting if you're able to identify enemy patterns and choose the right time to cast or attack, but while swarmed by half a dozen enemies out of view it is simply not possible. My only frustrations where with certain type of enemies/bosses. I would say the Eligor boss battle is the right kind of difficulty that only a Final Fantasy title can provide. Final Fantasy VII Remake; Finally Beat Tonberry on Hard Mode; User Info: Naztalgic. Took me about 20 minutes of messing around with Materia until I got my kill. Defeating Hell House in the FF7 Remake Colosseum. This page contains Boss Battle strategies and data for the game FF7 Remake. Press question mark to learn the rest of the keyboard shortcuts. OR, include a mash-button prompt to reduce the time you're held down. Hell House is the last enemy Cloud and Aerith have to defeat in order to win. I'm all for having enemies' HP pool increased and give them a sort of hidden ATB bar to prevent continuous attacks with little to no delay between them. This simple Final Fantasy 7 Remake quest forces you to fight one of the hardest enemies in the game — Tonberry. Facebook Twitter Reddit. You might already have heard, that this game contains a hard mode, where you are not allowed to use items (inside and outside of battle, so no items at all), enemies hit harder, some have new attacks and upon resting, no MP are replenished. Final Fantasy VII Remake’s Easy Mode Is Way Too Easy and Its Hard Mode Is Way Too Hard. I can't come up with more of these right now, if the objective is making Hard Mode BOTH more challenging and enjoyable, what things need to change? Meaning, you won't be able to do with just one cookie-cutter set. Here’s how you can beat Hell House in Final Fantasy VII Remake hard mode. On Normal or Hard, this fight is quite a bit tougher. A situation that also gets worse in battles with 3+ enemies. If your trying to defeat Pride and Joy, the secret boss at the end of the Shinra simulator, you need to complete this one first, which can be challenging. The Airbuster is one of the most frustrating bosses in Final Fantasy 7 Remake — not because it’s hard, but because it’s time consuming. The second time, I was able to kill the House just as the mechs were being released. In the Malicious Goons battle, Cloud, Barret and Tifa will be available to use. The "whack-a-mole" robots near the end. I highly recommend having this for all hard combat sim fights and for this reason I didn’t attempt these until I had actually reached Chapter 17 in my hard mode playthrough. These are all good criticisms. You must beat the game on hard for the Hardened Veteran trophy. This page of the Final Fantasy VII Remake IGN Wiki Guide and Walkthrough contains tips, strategies, and weaknesses that will help you beat the Jenova Dreamweaver boss encounter. I want to be bold and assume, that also many people being part of this subreddit, have played or are still playing Final Fantasy 7 Remake. Malicious Goons Walkthrough. I get it, it seems a bit overkill to cast Bahamut in the sewer to get rid of those anoying sahagin, let alone make Fat Chocobo fit in that small tunnel, but an animated sequence with a massive blast would do the trick too, why not give the option of just doing that? Comment. We're mashing the button out of frustration anyway. When playing on Hard Mode, you'll have to constantly adjust the Materia you're using for every major battle you come across! Self-promotion and other promotion is allowed only if you are an active member of this community. This is what's currently out there, what we're currently working on, and what needs to get done. It's all about choice, see? Final Fantasy VII Remake has two separate opportunities for you to face a Tonberry, the first being the Malicious Goons sidequest in Chapter 14 and then as part of the Combat Simulator’s Three-Person Team vs. Monsters of Legend’s second round on Hard Mode. Member. I think it's hard af. Oh, and please do not, I repeat, DO NOT reset the Limit Break gauge at the end of the fight. Absolutely true, one thing that can be better in Part 2 is making the game explain its mechanics and inner workings better, or at all. In Final Fantasy 7 Remake, you can choose between Classic and Normal modes. Alright, with that clarification out of the way and now that the honey moon is over, it is time to point out a few things that, if tweaked a bit, would make FF7R Part 2 a more enjoyable game. Consistency is key. I planned on going back and doing as many bosses as possible by taking no damage and I guess this will be the first on the list. Not only that, but I am telling you now; The “vs Top Secrets” challenge, with Pride and Joy at the end, is impossible without it. Final Fantasy VII Remake’s Easy Mode Is Way Too Easy and Its Hard Mode Is Way Too Hard. Try keep your distance (as he has to be next to you to use it) or use Barret from distance as Tonberry seems to have a tougher time hitting AI party members even if they’re close. After completing the story in Final Fantasy 7 Remake, you’ll unlock Hard Mode.It lives up to the name, because Hard Mode locks your party out of items, auto-regeneration, and bench healing. Just don't use the stagger bar as a way to make the boss change phase. Make it so that even minor enemies are nearly impossible to stagger and beat without understanding their magical weaknesses. Here we go guys another highly requested video. Once you have counterstance and at least lvl 2 Elemental+Lightning on ur armor, it became trivial. This Malicious Goon guide explains how to unlock this side quest, how to beat Tonberry and negate instant death, and what rewards you get for completing this And since we're on the subject, Planet Protection: make it so that it actually protects. Another old school thing to bring back, the simple and reliable Attack command. I would add in revival earrings for both characters, keep summons until the final phase, just hold down R1 and block the chairs instead of running around. Boy was I in for a surprise. That said my biggest complaint about hard mode is the difficulty spikes going from standard enemies to bosses. A few battles are a bit more challenging, you have to think what you carry in battle and how to use it, but most of them you don't even have to retry, you adapt and all is good. If he gets near you, he’ll hit you with Chef’s Knife and instantly kill you no matter how much HP you have. Facebook Twitter Reddit. If he gets near you, he’ll hit you with Chef’s Knife and instantly kill you no matter how much HP you have. I booted up the game and saw on the start menu there were three difficulty settings. Tonberry can inflict Instant Death both close up and at … For Final Fantasy VII Remake on the PlayStation 4, a GameFAQs message board topic titled "[Hard Mode] Load-Out + Materia Guide". Check out this guide on the Monsters of Legend battle in Final Fantasy 7 Remake (FF7 Remake, FF7R)! Sharpshooter’s Companion Vol. It might look like a simple green guy, but this creature is an unstoppable killer. The cherry ontop of the kill was it ended up being a No Damage Kill! Here are the major differences, and suggestions for which one we think you should pick. I'd recommend playing OG FF7 first then the remake but either way works. Press question mark to learn the rest of the keyboard shortcuts. Final Fantasy 7 Remake has a hard mode with tougher boss fights. Players looking for a challenge are already seeking Final Fantasy VII Remake's Hard Mode. Than again, it's my first ever rpg. So I invite you all to the conversation so that we, together, can provide realistic and constructive criticism about the battle system. Hell House is the last enemy Cloud and Aerith have to defeat in order to win. Share Share Tweet Email. Anyhow I recommend playing both games . I could beat him 1 handed even on Hard. First, I selected Easy Mode. Hell House is a classic enemy in the original FF7, remembered fondly for being zany and not quite fitting in. Thankfully, some of the most useful materia can … This page contains Boss Battle strategies and data for the game FF7 Remake. New comments cannot be posted and votes cannot be cast, More posts from the FinalFantasyVIIRemake community, Continue browsing in r/FinalFantasyVIIRemake. And work. Appart from a brief introduction at the beggining, nothing is explained about how the combat actually works, and on Normal mode it is not needed, but on Hard Mode you learn or you die, repeatedly and without mercy. The official Tonberry comes in ch. And please make it so that you can cast them whenever you want. Here's how to find the Tonberry, how to defeat the Tonberry, Hard Mode - Defeat the Tonberry during the Malicious Goons side quest. Cookies help us deliver our Services. Just make sure to replay the remake afterwards if you decide to play it first. Sharpshooter’s Companion Vol. Final Fantasy VII Remake: How to Unlock Hard Mode. If you download all game data off the data disc and dlc content to your ps4's (if you still have, or have access to one). A few battles are a bit more challenging, you have to think what you carry in battle and how to use it, but most of them you don't even have to retry, you adapt and all is good. Tricks, and what needs to get done notorious enemy in the Final Fantasy VII Remake it became.! Barret and Tifa will be available to use even easier than in mode! Is the right kind of difficulty that only a Final Fantasy VII Remake,... 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Beat Tonberry, Malboro, best materia to use hope this inspires modders. In Normal mode fight with Reno was 10x harder than the hard mode in Fantasy... Simple Final Fantasy VII Remake ; Finally beat Tonberry, Malboro, best materia to use hard if you ’! Already playing the Mako out of frustration anyway at moments for sure should n't take magic! User Info: Naztalgic figure out the elemental affinities of enemies you 're held.!